
Trogenmoore
Trogenmoore: How to Play
The Descent Begins...
Descend into the Damp Dungeons and the Forgotten Catacombs in this grid-based, first-person dungeon crawler. Lead a party of four through procedurally generated halls, uncover hidden chests, and survive visceral turn-based combat against the denizens of the deep.
Controls
| Action | Key |
| Move / Turn | W, A, S, D |
| Toggle Map | M |
| Toggle Inventory | I |
| View Character Sheets | 1, 2, 3, 4 |
| Use Items (Keys, Potions, etc.) | 5, 6, 7, 8 |
| Toggle Fullscreen | F or F11 |
| Mute Audio | 0 (Zero) |
| Start / Restart Game | Space |
This is a proof of concept. Playable, but content is limited at this time:
- Walk around procedurally generated levels
- 2 biomes (dungeon, crypt)
- 2 enemy types
- Gold (no use yet) and health potions (press 6 to auto heal)
- No character skills, no progression.
- No story, or endgame. Just the engine development for now.
| Published | 3 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | sloan_man |
| Genre | Role Playing |
| Made with | LÖVE, Krita |
| Tags | Atmospheric, blobber, Casual, Dungeon Crawler, Fantasy, First-Person, old-school, Retro, Turn-based |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds |
Development log
- Trogenmoore Alpha v.0.001 is now Live!3 days ago

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